This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
MAP18: Countess of Sadness is the eighteenth map of Perpetual Powers. It was designed by Michal Kurowski (Lorenzo) and uses the music track "Stomping Grounds" by Glen Christie (Crunchynut44).
Walkthrough[edit]
Map of Countess of Sadness
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Cross the central bridge and at the south end, head west to the health bonuses, then follow the ledge around to the south to get a megaarmor in the blood. (sector 636)
- Jump east from the plus-shaped platform and drop off to the south. Head east and get the BFG9000. (sector 1074)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on January 23, 2022.
Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Shotgun guy |
7
|
Heavy weapon dude |
18
|
Imp |
37 |
37 |
42 |
42 |
42 |
42 |
42 |
42
|
Demon |
2 |
2 |
3 |
5 |
5 |
5 |
5 |
5
|
Spectre |
11
|
Revenant |
37 |
37 |
39 |
41 |
41 |
41 |
41 |
41
|
Cacodemon |
4 |
4 |
5 |
5 |
5 |
5 |
5 |
5
|
Pain elemental |
2
|
Hell knight |
11
|
Arachnotron |
3 |
3 |
3 |
4 |
4 |
4 |
4 |
4
|
Mancubus |
1 |
1 |
2 |
2 |
2 |
2 |
2 |
2
|
Arch-vile |
3 |
3 |
4 |
4 |
4 |
4 |
4 |
4
|
Cyberdemon |
2
|
Weapons |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
BFG9000 |
1
|
Ammunition |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Clip |
29
|
Box of bullets |
1
|
4 shotgun shells |
20
|
Box of shotgun shells |
1
|
Rocket |
17
|
Box of rockets |
18
|
Energy cell |
20
|
Energy cell pack |
2
|
Health & Armor |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Stimpack |
8 |
8 |
8 |
5 |
5 |
5 |
5 |
5
|
Medikit |
10 |
10 |
11 |
11 |
11 |
11 |
11 |
11
|
Armor |
2
|
Megaarmor |
2
|
Items |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Armor bonus |
11
|
Health bonus |
49
|
Invulnerability |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0
|
Keys |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Blue skull key |
1
|
Red skull key |
1
|
Miscellaneous |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8
|
Cooperative start |
8
|
Exploding barrel |
1
|
Teleport landing |
8
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]