MAP18: Courtly Hate (Doom 2: The Way We Remember It)

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Doom 2: The Way We Remember It maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33 34 35

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
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MAP18: Courtly Hate is the eighteenth map of Doom 2: The Way We Remember It. It was designed by forgettable pyromaniac and uses their music track "Waiting for Romero to Play".

Walkthrough[edit]

Map of Courtly Hate
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Press the skull switch to enter the courtyard, then quickly head east of the central block and enter it to get an invulnerability. (sector 25)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:19.94 FSF 2023-07-04 d2twwri18p019.zip Cross-listed from Pacifist
NM speed 0:29.03 DidierTranber 2023-07-13 d2twwri18n029.zip
UV max
NM 100S 0:30.94 DidierTranber 2023-07-13 d2twwri18ns030.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:19.94 FSF 2023-07-04 d2twwri18p019.zip

The data was last verified in its entirety on July 24, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 207)
  2. facing south-west. (thing 211)
  3. facing south. (thing 213)
  4. facing north. (thing 215)

Statistics[edit]

Map data[edit]

Things 370
Vertices 385*
Linedefs 347
Sidedefs 509
Sectors 64
* The vertex count without the effect of node building is 291.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]