MAP18: Dark Entries (Doom 64 for Doom II)

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Doom 64 for Doom II maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus map: 33

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
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MAP18: Dark Entries is the eighteenth map of Doom 64 for Doom II. It was designed by Brendt Pantley (Megalyth) and uses the music track "Butt Clencher" by James Paddock (Jimmy).

Walkthrough[edit]

Map of Dark Entries
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Use the wall behind the starting point to reveal a plasma gun, as well as energy cells to the sides. These three alcoves all count as the same secret. (sector 253)
  2. In the room with the large pentagram, open a wall at the north side that looks different to find a backpack, boxes of shotgun shells, and boxes of rockets. (sector 257)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 0:54.57 Dylan Gill (TheV1perK1ller) 2019-03-21 d6418o054.zip

The data was last verified in its entirety on January 16, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 215)
  2. facing south. (thing 337)
  3. facing east. (thing 340)
  4. facing south. (thing 342)
  5. facing north-east. (thing 343)
  6. facing north. (thing 349)
  7. facing east. (thing 350)
  8. facing east. (thing 351)

Statistics[edit]

Map data[edit]

Things 422
Vertices 2141*
Linedefs 2415
Sidedefs 3486
Sectors 263
* The vertex count without the effect of node building is 1935.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]