MAP18: Enter (Scimitar)

From DoomWiki.org

Scimitar maps
Rear Entry

01 02 03 04 05 06

Knee Deep in the Sludge

07 08 09 10 11

Into the Blood
Secret maps

31 32

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP18: Enter is the eighteenth map of Scimitar. It was designed by Richard Hardacre (Cycloid).

Walkthrough[edit]

Map of Enter
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you enter the main building, get to the main hall and go towards the main door. South of the switch, press on the satyr face where the health bonus is and take a lift up to a rocket launcher and rockets. (sector 72)
  2. Head east from Secret #1 into the blood and get to the east side of the column. Walk into the column to get a 100% medikit. (sector 157)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 3, 2022.

Statistics[edit]

Map data[edit]

Things 117
Vertices 1172*
Linedefs 1145
Sidedefs 1769
Sectors 225
* The vertex count without the effect of node building is 961.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]