MAP18: Fallen Steward - Eternal Archive (THT: Threnody)

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THT: Threnody maps 12-20

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(12 - 20)

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
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MAP18: Fallen Steward - Eternal Archive is the eighteenth map of THT: Threnody. It was designed by Mithran Denizen and uses the music track "AimShootKill," composed by Tom Mustaine for TNT: Evilution.

Walkthrough[edit]

Map of Fallen Steward - Eternal Archive
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the west end of the library, press on the bookshelf with candles in front of it to find a lift leading up. (sector 140)
  2. Press on the bookshelf dead ahead from Secret #1 to find health bonuses and either a megasphere (on Hurt Me Plenty or lower) or a megaarmor (on Ultra-Violence or higher). There will also be a baron of Hell (on Hey, Not Too Rough or lower) or an arch-vile (on Hurt Me Plenty or higher) behind this shelf. (sector 142)
  3. Just west of the yellow key, go down the steps and north to a soul sphere. (sector 340)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:36.63 KillerDog745 2016-11-02 th18p036.zip Cross-listed from Pacifist
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:36.63 KillerDog745 2016-11-02 th18p036.zip

The data was last verified in its entirety on December 16, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing east. (thing 329)
  2. facing east. (thing 330)
  3. facing south. (thing 331)
  4. facing west. (thing 332)
  5. facing north-west. (thing 333)
  6. facing north-west. (thing 334)
  7. facing south-east. (thing 335)

Statistics[edit]

Map data[edit]

Things 402
Vertices 2881*
Linedefs 2627
Sidedefs 4855
Sectors 405
* The vertex count without the effect of node building is 2262.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]