MAP18: Forgotten Abbey (Judgment)


Judgment maps
Ep.1: Step into the Fire

01 02 03 04 05 06

Ep.2: Bringing Death in Kind

07 08 09 10 11

Ep.3: Mutant Techgnawlogy

12 13 14 15

Ep.4: Beholding Ancient Fears
Ep.5: On the Seared Surface

21 22 23 24 25

Ep.6: Aberrant Chroma-Death

25 26 27 28 29 30

Secret levels

31 32 33 34

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
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MAP18: Forgotten Abbey is the eighteenth map of Judgment. It was designed by Blake Collins (Rayziik) and uses the music track "The Raven's Nest" by James Paddock (Jimmy). The par time is 8:30.


Map of Forgotten Abbey
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Head north of the hub, then go to the candle at the southwest wall. Lower that wall to get boxes of ammo, a minigun, and a backpack. (sector 290)
  2. At the north end, enter the damaging floor and head to the southeast side. Enter the alcove to find a medikit and a switch to crush some revenants in the center of the north end. (sector 345)
  3. Head north from the start and in the hall before the next room, find a switch on the metal to the east. This lowers the green armor to the south. (sector 368)
  4. In the blue key area, in the damaging floor, use the skull switch to the west. Get to the blue key and head south to get a BFG9000. (sector 427)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 2:14.31 Billa 2022-03-06 Cross-listed from Pacifist
NM speed
UV max 7:19.57 Bdubzzz 2022-03-19
NM 100S
UV -fast 8:32.06 Bdubzzz 2022-03-19
UV -respawn 4:58.80 Bdubzzz 2022-03-19
UV Tyson
UV pacifist 2:14.31 Billa 2022-03-06
NoMo 1:36.06 Daniel, the NCR Veteran 2022-02-23

The data was last verified in its entirety on July 15, 2022.


Map of MAP18's deathmatch arena

Player spawns[edit]

This arena contains ten spawn points:

  1. facing south-east. (thing 173)
  2. facing south-west. (thing 174)
  3. facing north-west. (thing 176)
  4. facing north-east. (thing 177)
  5. facing north-east. (thing 179)
  6. facing north. (thing 181)
  7. facing south. (thing 182)
  8. facing south-west. (thing 184)
  9. facing south-east. (thing 185)
  10. facing north-west. (thing 187)


The following things (per skill level) are placed in the arena:

Weapons 1-2 3 4-5
Super shotgun 2
BFG9000 1
Minigun 2
Ammunition 1-2 3 4-5
4 shotgun shells 10
Health & Armor 1-2 3 4-5
Stimpack 6
Armor 2
Miscellaneous 1-2 3 4-5
Deathmatch start 10
Teleport landing 1


Map data[edit]

Things 908
Vertices 9271*
Linedefs 8500
Sidedefs 14893
Sectors 648
* The vertex count without the effect of node building is 7436.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]