MAP18: King's Sanctuary (Exomoon)


Exomoon maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 31 32

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
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MAP18: King's Sanctuary is the eighteenth map of Exomoon. It was designed by Tomás Soares (Deadwing) and uses the music track "". The par time defined in MAPINFO is 13:00.


Map of King's Sanctuary
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Head west on the main road all the way and take the steps up. Head east, then south, then east to the window. Jump southeast through a window and take a lift to a teleporter. This take you to the southwest side, which has a box of shotgun shells, medikits, an energy cell pack, and a BFG9000. (sector 1672)
  2. At the southeast end, enter the water, find a cage with a mancubus, and shoot the switch in that cage. This will open the southeast wall. Follow it east then all the way north to an area with boxes of rockets and a berserk pack. Be careful of the walls that open up when you get the berserk pack. (sector 1739)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 4, 2022.


Map data[edit]

Things 2036
Vertices 9599*
Linedefs 9305
Sidedefs 15302
Sectors 1865
* The vertex count without the effect of node building is 7569.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]