MAP18: Lookout Post (Boomtown)

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Boomtown maps 16-23

01 02 03 04 05 06 07
08 09 10 11 12 13 14 15
(16 - 23)
24 25 26 27 28 29 30 31 32

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
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MAP18: Lookout Post is the eighteenth map of Boomtown. It was designed by Scott Bardy (Birdman) and uses the music track "".

Walkthrough[edit]

Map of Lookout Post, cropped to only show the playable area
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Map of Lookout Post, with spawn points

Player spawns[edit]

This level contains four spawn points:

  1. facing south-west. (thing 44)
  2. facing west. (thing 49)
  3. facing east. (thing 51)
  4. facing south. (thing 55)

Statistics[edit]

Map data[edit]

Things 109
Vertices 871*
Linedefs 993
Sidedefs 1353
Sectors 205
* The vertex count without the effect of node building is 758.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]