MAP18: Mall Rats (Ray Mohawk 2)


Ray Mohawk 2 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
Bonus maps: 21 22

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
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MAP18: Mall Rats is the eighteenth map of Ray Mohawk 2. It was designed by DFF and uses the music track "Abobo," originally composed by David Wise for Battletoads/Double Dragon, sequenced to MIDI.


Map of Mall Rats
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the first room, use the center table to lower a crate to the left leading to a room with health bonuses, a backpack, and shotgun shells. (sector 70)
  2. In the first room, head to the southeast corner and use the switch to lower the lift. Ride up and open the south wall to enter the truck with a box of ammo and an invulnerability. (sector 72)
  3. After you find the blue key, head to the southeast part of the hall and use the switch to enter the armor store. (sector 138)
  4. In the yellow key area, head to the southwest and look at shelves to the north for a red button. Use it and quickly head to the north end of the shelves, going through a hole and following the path to a cell cannon. (sector 382)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 3, 2022.


Map data[edit]

Things 868
Vertices 3750*
Linedefs 3941
Sidedefs 6438
Sectors 492
* The vertex count without the effect of node building is 3192.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]