MAP18: Medieval Madness (Skulldash)
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Skulldash maps |
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Tier One |
Tier Two |
Tier Three |
Tier Four |
Tier Five
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Community Tier pt.1 |
Community Tier pt.2 |
This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
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MAP18: Medieval Madness is the eighteenth map of Skulldash. It was designed by Joshua O'Sullivan (Dragonfly) and uses the music track "The Chase" by Miki Higashino, from Suikoden II.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Crouch and head northwest through the hole at the start to enter the north cell with a skulltoken, a red skulltoken, a box of ammo, and shotgun shells. (sector 54)
- On the south wall of the castle, jump north to the building rooftop that has blue skulltokens and a green skulltoken. (sector 628)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
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UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 10, 2022.
Statistics[edit]
Map data[edit]
Things | 582 |
Vertices | 4786* |
Linedefs | 5042 |
Sidedefs | 8537 |
Sectors | 912 |
Things[edit]
This level contains the following numbers of things per skill level:
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