MAP18: Officers' Quarters (Daedalus: Alien Defense)

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Daedalus maps
Out of the trashcan and into the fire

01 02 03 04 05 06 07 14

Gentlebeings, start your engines
Driving Miss Deadly

13 21 22 23 24 25 26

Wo ist der U-bahn, bitte?

20 27 28 29 30 31 32

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.

MAP18: Officers' Quarters is the eighteenth (and first secret) map of Daedalus: Alien Defense. It was designed by Andrew Griffiths (Hungry Donner) and uses the music track MM_03.MID by Rich Nagel.

Walkthrough[edit]

Map of Officers' Quarters
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

The entire level is optional for progress, and mostly non-linear - explore the main circular corridor and the inner area as much or as little as you wish, and watch out for revenants and mancubi. When you've had enough, go back to the travel tube on the west side and return to Secondary Bridge.

If you wish to see more, go through the eastern door on the outer corridor. You will enter a bizarre, mostly black landscape with neon signs and wall decorations. Follow the arrow signs until you reach a large room with a complex pattern of red and blue lines on the floor. This looks like a maze but it isn't - there are multiple paths to the other side. Whatever you do, don't step on the 'X's - they trigger a deadly trap. At the far end of the room, follow the arrows to a long, deep pit with psychedelic visual effects, much lower gravity than the rest of the map, and an arachnotron at the far end. Kill the arachnotron, jump onto the ledge, and look right. Enter the door and the corridor beyond, which leads to Disco.

Other points of interest[edit]

Features of the map include mud baths and a sauna, a duck shoot (but with lava lamps), an arcade (with two working games - Snake and Pong), and a cinema (see Trivia below). When the 'film' ends, it warns you presciently to watch your back, in particular the projection room.

Secrets[edit]

  1. In the psychedelic area on the east side of the map, head south to the two arrows and head east or west. When you turn south, head west or east depending on which route you took, and get stimpacks. (sector 546)
  2. This secret is like the first one but on the other side of Secret #1. (sector 561)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 4, 2022.

Statistics[edit]

Map data[edit]

Things 485
Vertices 7838*
Linedefs 7944
Sidedefs 13904
Sectors 1293
* The vertex count without the effect of node building is 6601.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

When the projector in the cinema is activated, the full credit list for Daedalus: Alien Defense is displayed on the screen, accompanied by the music from the title screen.

See also[edit]

Sources[edit]

External links[edit]