MAP18: Ominous Core (NDCP2)


NDCP2 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.

MAP18: Ominous Core is the eighteenth map of NDCP2. It was designed by Darren Finch (Doom_Dude) and uses the music track "".

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Map of Ominous Core
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Open the blue door, then in the next room, use the slimy wall to the north to find a green armor. (sector 511)
  2. Use the switch at the end of the L-shaped hall at the northeast side, then leave the hall and enter the teleporter to the east. Quickly run north and open the wall, then run into the teleporter to the east before it closes to get a soul sphere. (sector 534)
  3. In the southwest area, go to the southernmost column and use its north side to open the nearby wall, which has a super shotgun, a medikit, and a box of ammo. (sector 1350)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 2:35.29 Dylan Gill (TheV1perK1ller) 2017-10-10
NM speed
UV max 8:05.89 Dylan Gill (TheV1perK1ller) 2017-10-10
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 100S 2:02.89 Dylan Gill (TheV1perK1ller) 2018-03-14

The data was last verified in its entirety on January 12, 2022.


Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 428)
  2. facing west. (thing 429)
  3. facing east. (thing 430)
  4. facing west. (thing 435)
  5. facing east. (thing 436)
  6. facing west. (thing 439)


Map data[edit]

Things 440
Vertices 7995*
Linedefs 7191
Sidedefs 11821
Sectors 1353
* The vertex count without the effect of node building is 6046.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]