MAP18: Outer Mines (Number One Kill The Next Generation)
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#1 Kill Next Gen maps 12-20 |
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This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
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MAP18: Outer Mines is the eighteenth map of Number One Kill The Next Generation. It was designed by Angelo Jefferson and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the red key area, take the hall to the south a bit and open the east wall. Get past the former humans to a room with a box of rockets. (sector 51)
- Enter the teleporter near Secret #1 to get to the other room with another box of rockets. (sector 53)
- At the northwest part of the map, head to the northeast side. You can lower the platform with the chaingunners and box of ammo by using the wall behind the central red torch. (sector 147)
- At the northwest part of the map, head to the northwest side. You can lower the platform with the chaingunners and box of ammo by using the wall behind the central red torch. (sector 148)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on April 3, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing south. (thing 6)
- facing north-west. (thing 7)
- facing south-west. (thing 8)
- facing north. (thing 9)
- facing north. (thing 10)
- facing north-east. (thing 11)
Statistics[edit]
Map data[edit]
Things | 370 |
Vertices | 1503* |
Linedefs | 1526 |
Sidedefs | 2135 |
Sectors | 309 |
Things[edit]
This level contains the following numbers of things per skill level:
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