MAP18: Phantom Silence (Plutonia: Revisited Community Project)


PRCP maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
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MAP18: Phantom Silence is the eighteenth level of Plutonia: Revisited Community Project. It was designed by evocalvin and uses the music track "Become the Hunted" composed by James Paddock (Jimmy) for Plutonia 2 MAP11. The par time defined in MAPINFO is 2:30.


Map of Phantom Silence
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. After using the teleporter in the blue skull key area, shoot at the lion face in front of you to lower the wall. Cross the two stone bridges (the first one starts rising as you leave the destination teleporter) in front of you. As you arrive in the cave south of the plasma gun, open the canvas on the southern wall to reveal a teleporter. Use it to reach the nearby platform (sector 554) with the soul sphere.
  2. After killing the spider mastermind, push the canvas in the south of the eastern room (the only one without a pentagram etched into it) to open the wall next to the teleporter. Walk through the opening to find a secret place (sector 540) with a blue armor.
  3. In the north of the yellow skull key is a watery area with a skull switch that raises the bars blocking the yellow skull key room. In the southeast of the corpses is a "window" with a hellfire texture behind it. Push the southern beam with blood on it in the window's frame to open a wall in the north of the window. Enter the new passage to find a room (sector 421) with a UAC logo on the wall and a coffin, containing five rockets and a bulk cell.


There are some Hall of mirrors effects in this map.

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:42.80 Brian Knox (Snakes) 2011-06-19
NM speed
UV max 8:07.80 blob1024 2011-11-01
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 1:53.57 Dastan 2021-09-02

The data was last verified in its entirety on April 3, 2022.


Map data[edit]

Things 757
Vertices 4519*
Linedefs 4282
Sidedefs 6858
Sectors 702
* The vertex count without the effect of node building is 3500.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

The level is inspired by MAP05 of Sunder, Aztec and Hunted, both from The Plutonia Experiment. The level was constructed in one month, using Doom Builder 2.


External links[edit]