MAP18: Point Lima Foxtrot (Struggle)

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Struggle maps
Episode 1 - The Catastrophe Begins

01 02 03 04 05 06 07 08 09 10 11

Episode 2 - Two Gateways to Inferno
Episode 3 - Antaresian Legacy

21 22 23 24 25 26 27 28 29 30 33

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
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MAP18: Point Lima Foxtrot is the eighteenth map of Struggle. It was designed by Seongbae Park (antares031) and uses the Waiting Room music from Fortress 2 Blue. The par time defined in MAPINFO is 13:00.

Walkthrough[edit]

Map of Point Lima Foxtrot
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. On the northeast platform in the main area, an arrow points to the north wall. Jump towards the wall and if you do it right you will go through the wall where you can get a backpack, an assault rifle, a box of .223 caliber, medikits, and a megaarmor. (sector 271)
  2. When you reach the platform directly north from the starting point, you can lower a wall to the west to get an invulnerability. (sector 304)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 6:04.97 Dylan Gill (TheV1perK1ller) 2018-11-03 sg18-604.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.

Statistics[edit]

Map data[edit]

Things 1112
Vertices 12382*
Linedefs 10340
Sidedefs 18420
Sectors 820
* The vertex count without the effect of node building is 8744.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]