MAP18: Pulse (Pursuit)

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Pursuit maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20, 31 - 32)
21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
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MAP18: Pulse is the eighteenth map of Pursuit, a deathmatch megawad. It was designed by Mark Hatton (Hatty).

Analysis[edit]

Spawn pointsUnmarked
Map of Pulse

Map layout[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-west. (thing 3)
  2. facing north-east. (thing 4)
  3. facing south-east. (thing 5)
  4. facing south-west. (thing 6)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 30
Vertices 251*
Linedefs 220
Sidedefs 360
Sectors 33
* The vertex count without the effect of node building is 184.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 2
Super shotgun 4
Chaingun 1
Rocket launcher 1
Plasma gun 0 1 1
BFG9000 0 1 1
Ammunition 1-2 3 4-5
Box of bullets 0 2 0
Box of shotgun shells 0 2 0
Box of rockets 0 2 0
Health & Armor 1-2 3 4-5
Stimpack 0 4 0
Megaarmor 0 1 0
Miscellaneous 1-2 3 4-5
Deathmatch start 4
Teleport landing 1

See also[edit]

External links[edit]