MAP18: Pulse (Pursuit)
From DoomWiki.org
| Pursuit maps 12-20 |
|---|
|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP18: Pulse is the eighteenth map of Pursuit, a deathmatch megawad. It was designed by Mark Hatton (Hatty).
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north-west. (thing 3)
- facing north-east. (thing 4)
- facing south-east. (thing 5)
- facing south-west. (thing 6)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 30 |
| Vertices | 251* |
| Linedefs | 220 |
| Sidedefs | 360 |
| Sectors | 33 |
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Shotgun | 2 | ||
| Super shotgun | 4 | ||
| Chaingun | 1 | ||
| Rocket launcher | 1 | ||
| Plasma gun | 0 | 1 | 1 |
| BFG9000 | 0 | 1 | 1 |
| Ammunition | 1-2 | 3 | 4-5 |
| Box of bullets | 0 | 2 | 0 |
| Box of shotgun shells | 0 | 2 | 0 |
| Box of rockets | 0 | 2 | 0 |
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 0 | 4 | 0 |
| Megaarmor | 0 | 1 | 0 |
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 4 | ||
| Teleport landing | 1 | ||
