MAP18: Run From It 2 (Plutonia 7)

From DoomWiki.org

Plutonia 7 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
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MAP18: Run From It 2 is the eighteenth map of Plutonia 7: Going to the Hell. It was designed by DoomTheRobot and General Roasterock, and uses the music track "". The par time is 2:00.

Walkthrough[edit]

Map of Run From It 2
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the finish line, press on a vent to the east to find a BFG9000, a backpack, and a teleporter back to the starting point. (sector 599)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:42.89 Tezur0 2021-06-22 p718p142.zip Cross-listed from Pacifist
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 1:42.89 Tezur0 2021-06-22 p718p142.zip

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 448)
  2. facing west. (thing 449)
  3. facing north. (thing 450)
  4. facing east. (thing 451)

Statistics[edit]

Map data[edit]

Things 518
Vertices 6898*
Linedefs 5708
Sidedefs 10966
Sectors 626
* The vertex count without the effect of node building is 5222.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]