MAP18: Short 'n Sweet (The Abyss)

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The Abyss maps 12-22

01 02 03 04 05 06 07 08 09 10 11
(12 - 22)
Secret maps: 31 32

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.

MAP18: Short 'n Sweet is the eighteenth map of The Abyss. It was designed by J.M.P van Waveren (MrElusive) and uses the music track "".

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Walkthrough[edit]

Map of Short 'n Sweet
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Just before the exit hall, you can turn west and head down the stairs to an eye switch. After using it, return to large room from before and head to the southeast side of the left column. Take the spiral stairs going up and jump to the corridor with ammo clips. Go west as much as you can and press on the black wall, which will lead you to the cage with imps. There is a stimpack here. (sector 53)
  2. Just before the exit hall, you can open a wall to the east with a pentagram on it to find a soul sphere. (sector 184)
  3. Just before the exit hall, you can turn west and head down the stairs to an eye switch. After using it, return to large room from before and head to the southeast side of the left column. Take the spiral stairs going up and jump to the corridor with ammo clips. Go west and turn north as soon as you see an imp, then open the east wall to find a box of shotgun shells. (sector 201)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:02.11 Noobest 2019-09-18 ab18-102.zip
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 16, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 7)
  2. facing west. (thing 8)
  3. facing north. (thing 9)
  4. facing north. (thing 10)
  5. facing west. (thing 84)
  6. facing north. (thing 132)

Statistics[edit]

Map data[edit]

Things 135
Vertices 762*
Linedefs 921
Sidedefs 1348
Sectors 223
* The vertex count without the effect of node building is 687.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]