MAP18: Somewhere in the Slime Ocean (3 heures d'agonie 2)


3 heures d'agonie 2 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
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MAP18: Somewhere in the Slime Ocean is the eighteenth map of 3 heures d'agonie 2. It was designed by Aleks Shahov (Plut) and uses the music track "Drips," originally composed by Stuart Rynn (stewboy) for Speed of Doom.


Map of Somewhere in the Slime Ocean
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the hall just before the exit cave, use the terminal next to the northwest door to find a box of rockets. (sector 167)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:19.57 Bredd 2023-02-10
NM speed
UV max 1:49.40 Veinen 2015-05-20
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on February 23, 2023.


Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 154)
  2. facing south. (thing 155)
  3. facing south. (thing 156)
  4. facing north-west. (thing 157)


Map data[edit]

Things 181
Vertices 1380*
Linedefs 1266
Sidedefs 2016
Sectors 227
* The vertex count without the effect of node building is 1062.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]