MAP18: Spaceswitch 2 (Doomworld Mega Project 2015)
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DMP 2015 maps |
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DMP15B 01-10 |
DMP15B 11-18
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This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP18: Spaceswitch 2 is the eighteenth and final map in the DMP15B.wad mapset of Doomworld Mega Project 2015. It was designed by Paul Corfiatis and uses the music track "Hidden Anger," originally composed by Mark Klem for Memento Mori.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Go towards the switches at the start and use the wall to the east of the rightmost switch. Flip the switch at the top of that lift, then quickly head back down and run to the lift to the west. At the top, flip the switch there, then head back down again and go through either of the doors going south. You will find energy cell packs, a backpack, an invulnerability, and a BFG9000. (sector 40)
- In the southwest switch room with the arachnotron, look at the west wall and flip the third switch from the right. You will find an invulnerability. (sector 452)
- When you reach the area from the original Spaceswitch, go past the fourth switch room (the one that releases ten arch-viles if you flip the wrong switch). After the fourth switch room, press on the south wall in the hallway until one of them opens to find a lift. (sector 632)
- Take this lift all the way down to reach energy cells and a megasphere. (sector 633)
- Take the lift all the way up to reach a BFG9000 and a teleporter back. (sector 636)
- In the exit room, press on the cracked wall in the southeast corner for a computer area map. (sector 701)
Bugs[edit]
The deathmatch starts (Things 315, 330, 428 and 497) are actually flagged to not appear in deathmatch mode, but because of special handling in the engine, they function normally in the level.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 4:59.51 | Revved | 2019-11-25 | mp15b18-459.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on June 3, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing south. (thing 315)
- facing north. (thing 330)
- facing west. (thing 428)
- facing east. (thing 497)
Statistics[edit]
Map data[edit]
Things | 705 |
Vertices | 4703* |
Linedefs | 4721 |
Sidedefs | 7401 |
Sectors | 904 |
Things[edit]
This level contains the following numbers of things per skill level:
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