MAP18: Sudden Death (Community Chest)


Community Chest maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.

MAP18: Sudden Death is the eighteenth map of Community Chest. It was designed by Rex Claussen.

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Map of Sudden Death
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the sewage tunnel you start in, one western wall in the middle tunnel is misaligned. Open it to find security armor. (sector 276)
  2. In the room immediately following the double, circular staircase, there is a switch in the southwest corner of the western door that can be shot. Do this, and you will open a set of bars to the north, enabling access to a chainsaw. (sector 53)
  3. In the monster storage north of the arches, there is a misaligned wall to the west. Open it to find a blur artifact. (sector 259)
  4. To the west of the eastern outdoors area is a room with a giant pipe pouring nukage into a vat. The nukage can be walked through to access security armor. (sector 228)
  5. During the yellow key-accessed section of the level in the west, you will find a lift lower underneath you into two compartments with enemies. The eastern wall of the southern compartment has a cut-off texture. Open the midsection of this wall to find security armor. (sector 416)
  6. In the room immediately following the red doors, there is a section of wall in the northwest textured differently than the others. Open it to find a soul sphere. (sector 22)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 2:17.00 Graim 2010-05-22
NM speed
UV max 8:05.94 Dylan Gill (TheV1perK1ller) 2017-06-21
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 13, 2022.


Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 464)
  2. facing west. (thing 465)
  3. facing west. (thing 466)
  4. facing west. (thing 467)


Map data[edit]

Things 468
Vertices 7643*
Linedefs 6858
Sidedefs 10325
Sectors 481
* The vertex count without the effect of node building is 5959.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]