MAP18: The Courtyard Kids (32in24-8)

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32in24-8 maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
31 32 33

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
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MAP18: The Courtyard Kids is the eighteenth map of 32in24-8, a deathmatch megawad. It was designed by lockwolf. As part of the theme of 32in24-8, the level is based on Doom II's MAP18: The Courtyard, originally designed by Sandy Petersen.

Analysis[edit]

Spawn pointsUnmarked
Map of The Courtyard Kids

Map layout[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing east. (thing 3)
  2. facing north-west. (thing 6)
  3. facing south. (thing 7)
  4. facing east. (thing 65)
  5. facing west. (thing 66)
  6. facing north. (thing 124)
  7. facing south-east. (thing 126)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 185
Vertices 593*
Linedefs 559
Sidedefs 722
Sectors 73
* The vertex count without the effect of node building is 494.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 8
Super shotgun 3
Chaingun 1
Rocket launcher 1
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Clip 1
Box of bullets 5
4 shotgun shells 7
Box of shotgun shells 1
Rocket 10
Box of rockets 5
Energy cell 2
Energy cell pack 1
Health & Armor 1-2 3 4-5
Stimpack 19
Medikit 8
Megaarmor 1
Items 1-2 3 4-5
Armor bonus 48
Health bonus 48
Supercharge 1
Berserk 1
Partial invisibility 2
Miscellaneous 1-2 3 4-5
Deathmatch start 7
Teleport landing 2

See also[edit]

External links[edit]