MAP18: The Courtyard Kids (32in24-8)
From DoomWiki.org
| 32in24-8 maps 11-20 |
|---|
|
01
02
03
04
05
06
07
08
09
10 |
This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP18: The Courtyard Kids is the eighteenth map of 32in24-8, a deathmatch megawad. It was designed by lockwolf. As part of the theme of 32in24-8, the level is based on Doom II's MAP18: The Courtyard, originally designed by Sandy Petersen.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing east. (thing 3)
- facing north-west. (thing 6)
- facing south. (thing 7)
- facing east. (thing 65)
- facing west. (thing 66)
- facing north. (thing 124)
- facing south-east. (thing 126)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 185 |
| Vertices | 593* |
| Linedefs | 559 |
| Sidedefs | 722 |
| Sectors | 73 |
* The vertex count without the effect of node building is 494.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Shotgun | 8 | ||
| Super shotgun | 3 | ||
| Chaingun | 1 | ||
| Rocket launcher | 1 | ||
| Plasma gun | 1 | ||
| BFG9000 | 1 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| Clip | 1 | ||
| Box of bullets | 5 | ||
| 4 shotgun shells | 7 | ||
| Box of shotgun shells | 1 | ||
| Rocket | 10 | ||
| Box of rockets | 5 | ||
| Energy cell | 2 | ||
| Energy cell pack | 1 | ||
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 19 | ||
| Medikit | 8 | ||
| Megaarmor | 1 | ||
| Items | 1-2 | 3 | 4-5 |
| Armor bonus | 48 | ||
| Health bonus | 48 | ||
| Supercharge | 1 | ||
| Berserk | 1 | ||
| Partial invisibility | 2 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 7 | ||
| Teleport landing | 2 | ||
