MAP18: The Courtyard Kids (32in24-8)
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32in24-8 maps 11-20 |
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01
02
03
04
05
06
07
08
09
10 |
This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
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MAP18: The Courtyard Kids is the eighteenth map of 32in24-8, a deathmatch megawad. It was designed by lockwolf. As part of the theme of 32in24-8, the level is based on Doom II's MAP18: The Courtyard, originally designed by Sandy Petersen.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing east. (thing 3)
- facing north-west. (thing 6)
- facing south. (thing 7)
- facing east. (thing 65)
- facing west. (thing 66)
- facing north. (thing 124)
- facing south-east. (thing 126)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 185 |
Vertices | 593* |
Linedefs | 559 |
Sidedefs | 722 |
Sectors | 73 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Shotgun | 8 | ||
Super shotgun | 3 | ||
Chaingun | 1 | ||
Rocket launcher | 1 | ||
Plasma gun | 1 | ||
BFG9000 | 1 | ||
Ammunition | 1-2 | 3 | 4-5 |
Clip | 1 | ||
Box of bullets | 5 | ||
4 shotgun shells | 7 | ||
Box of shotgun shells | 1 | ||
Rocket | 10 | ||
Box of rockets | 5 | ||
Energy cell | 2 | ||
Energy cell pack | 1 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 19 | ||
Medikit | 8 | ||
Megaarmor | 1 | ||
Items | 1-2 | 3 | 4-5 |
Armor bonus | 48 | ||
Health bonus | 48 | ||
Supercharge | 1 | ||
Berserk | 1 | ||
Partial invisibility | 2 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 7 | ||
Teleport landing | 2 |