MAP18: The Throne of the Vile (Perdition's Gate)


Perdition's Gate maps

01 02 03 04 05 06 07 08 09 10 11

World of the Ancients
Planet Hell

21 22 23 24 25 26 27 28 29 30

World of Wonders

31 32

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.

MAP18: The Throne of the Vile is the eighteenth map of Perdition's Gate. It was designed by Tom Mustaine.


Map of The Throne of the Vile
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


At the start go forward then go down the stairs to your left. Make your way to the teleporter within view and take it. Move forward, then enter the first room you see and go around the table to collect the blue key. Exit this room then go right and go down either set of stairs to the sides. Move to the north and open the blue bar at the top of the stairs. As you enter the next room a stairway will start to form. Once it's done, climb either set of stairs to the sides and go up the stairs leading to the south once you reach the middle. Follow the path, then enter the teleporter to exit the level.

Other points of interest[edit]


  1. The wall at the end of the starting corridor is blinking. Open it, then take the teleporter to reach this secret, containing a megaarmor, three backpacks stacked on top of each other, a plasma gun, a rocket launcher and a chaingun. Take the teleporter at the end to be teleported to the courtyard near the start. (sector 28)
  2. In the final area, after climbing either set of stairs to the top, you'll notice two pillars on the sides of the room. The pillars furthest from your position contain an item: a megaarmor on the pillar to the west and a megasphere on the pillar to the east. From the top of the stairs, make a running jump to either one of the closest pillars, then jump to the furthest one on the same side. As you collect the item, you'll be teleported to a secret room containing a BFG9000. Take the teleporter in this room to be teleported back to the top of the stairs in the last room. (sector 129)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:16.66 Aleksey Kamenev (4shockblast) 2016-04-16
NM speed 0:16.09 Aleksey Kamenev (4shockblast) 2016-04-16
UV max 1:25.29 paymentplan 2014-09-18
NM 100S 0:28.97 Aleksey Kamenev (4shockblast) 2015-05-29
UV -fast 1:43.06 Ryan Krafnick (Kraflab) 2015-04-08
UV -respawn 1:06.23 Aleksey Kamenev (4shockblast) 2014-09-17
UV Tyson 14:34.63 Aleksey Kamenev (4shockblast) 2014-09-17
UV pacifist 0:50.97 Aleksey Kamenev (4shockblast) 2015-06-22
NoMo 0:12.77 Aleksey Kamenev (4shockblast) 2014-10-01
NoMo 100S 0:21.94 Ryan Krafnick (Kraflab) 2015-06-13
Stroller 1:57.97 Aleksey Kamenev (4shockblast) 2015-08-12

The data was last verified in its entirety on June 2, 2022.


Player spawns[edit]

This level contains five spawn points:

  1. facing east. (thing 20)
  2. facing north-west. (thing 142)
  3. facing south. (thing 144)
  4. facing south. (thing 148)
  5. facing west. (thing 179)


Map data[edit]

Things 207
Vertices 912*
Linedefs 952
Sidedefs 1415
Sectors 141
* The vertex count without the effect of node building is 776.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

According to Tom Mustaine's website, bits and pieces from this map were taken from an earlier draft of MAP17: Interdimensional Control Centers.[1]


See also[edit]


External links[edit]


  1. Tom Mustaine. "Perdition's Gate." (archived 🏛). Retrieved 1 January 2023.