MAP18: The Train Is Approaching (Kama Sutra)


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Kama Sutra maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.

MAP18: The Train Is Approaching is the eighteenth map of Kama Sutra. It was designed by Adolf Vojta and uses the Level 1 theme from Last Ninja 2, arranged for MIDI by Christer Holm. The WAD's text file credits the music to Alien Vendetta[1], where it was used on MAP01 in the first release and MAP24 in the second.

Inspiration and development[edit]

Adolf Vojta's comments on this level[1]:

For this map I let inspired myself by AV maps 06 & 24 by Lee and Fish. Both of them are an excellent map with an excellent design. I tried to do a map similar to these but I did a layout with many ways and possible routes to complete. At the start you really don't know where to go so you have to just walk away and seek.


Map of The Train Is Approaching
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Fall down in the nukage canal near the blue bars, kill a zombie on your right and open a wall, a soulsphere waits for you. (sector 601)
  2. In the corridor up the megasphere in nukage, shoot the mercury light. A door will open in a corridor southwards. Kill the arch-vile, another soulsphere sits there. (sector 1176)


Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:15.43 psichotik 2008-03-30 Cross-listed from Pacifist
NM speed 0:16.54 psichotik 2008-03-31
UV max 9:32.43 blob1024 2012-03-25
NM 100S
UV -fast 16:51.91 Jochen Schneidau (Angus) 2005-09-24
UV -respawn
UV Tyson 1:54:06.26 Dogmachine 2023-03-15
UV pacifist 0:15.43 psichotik 2008-03-30
NoMo 0:13.86 Aleksey Kamenev (4shockblast) 2014-03-13

The data was last verified in its entirety on March 17, 2023.


Player spawns[edit]

This level contains four spawn points:

  1. facing north-east. (thing 804)
  2. facing west. (thing 805)
  3. facing south-east. (thing 806)
  4. facing south. (thing 807)


Map data[edit]

Things 903
Vertices 6248*
Linedefs 5770
Sidedefs 9286
Sectors 1179
* The vertex count without the effect of node building is 4580.


This level contains the following numbers of things per skill level:

Technical information[edit]


See also[edit]


External links[edit]


  1. 1.0 1.1 Megawad readme file (ksutra.txt)