MAP18: The Train Is Approaching (Kama Sutra)

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Kama Sutra maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.

MAP18: The Train Is Approaching is the eighteenth map of Kama Sutra. It was designed by Adolf Vojta and uses the Level 1 theme from Last Ninja 2, arranged for MIDI by Christer Holm. The WAD's text file credits the music to Alien Vendetta[1], where it was used on MAP01 in the first release and MAP24 in the second.

Inspiration and development[edit]

Adolf Vojta's comments on this level[1]:

For this map I let inspired myself by AV maps 06 & 24 by Lee and Fish. Both of them are an excellent map with an excellent design. I tried to do a map similar to these but I did a layout with many ways and possible routes to complete. At the start you really don't know where to go so you have to just walk away and seek.

Walkthrough[edit]

Map of The Train Is Approaching
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Near the building with blue bars blocking the entrance, there is a nukage canal east of it. Drop down into that canal and go south. At the end of the canal, there will be two alcoves. The western one has a warning sign that can be pressed on, revealing a soulsphere behind it. (sector 601)
  2. In the corridor north of a megasphere sitting in nukage (it's the one near two sludgefalls, northwest of the yellow key area), you might notice a switch behind the tech lamp in the northern part of the corridor. Shoot the switch, and a part of the wall will open in another corridor south of the first one. Drop down to the nukage, take the stairs closer to the east, and go west after reaching the top. Eventually, you will see an alcove with another soulsphere sitting on a teleporter that will take you near the yellow key. (sector 1176)

Bugs[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:15.43 psichotik 2008-03-30 ks18-015.zip Cross-listed from Pacifist
NM speed 0:16.54 psichotik 2008-03-31 ks18n016.zip
UV max 8:22.31 Aleks Shahov (Plut) 2023-07-24 ks18-822.zip
NM 100S
UV -fast 16:51.91 Jochen Schneidau (Angus) 2005-09-24 ks18f1651.zip
UV -respawn
UV Tyson 1:54:06.26 Dogmachine 2023-03-15 ks18t11406.zip
UV pacifist 0:15.43 psichotik 2008-03-30 ks18-015.zip
NoMo 0:13.86 Aleksey Kamenev (4shockblast) 2014-03-13 ks_nomo.zip

The data was last verified in its entirety on August 12, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-east. (thing 804)
  2. facing west. (thing 805)
  3. facing south-east. (thing 806)
  4. facing south. (thing 807)

Statistics[edit]

Map data[edit]

Things 903
Vertices 6248*
Linedefs 5770
Sidedefs 9286
Sectors 1179
* The vertex count without the effect of node building is 4580.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]

References[edit]

  1. 1.0 1.1 Megawad readme file (ksutra.txt)