MAP18: Through the Nuking Glass (Greenwar II)
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| Greenwar II maps 12-20 |
|---|
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP18: Through the Nuking Glass is the eighteenth map of Greenwar II, a deathmatch megawad. It was designed by Jason Root (Hellbent) and Matt Cibulas (RottKing), and uses the music track "Smells like Burning Corpse" by L.A. Sieben, from TNT: Evilution.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains twelve spawn points:
- facing east. (thing 5)
- facing west. (thing 6)
- facing south-west. (thing 8)
- facing south. (thing 18)
- facing north. (thing 19)
- facing east. (thing 23)
- facing north. (thing 27)
- facing north-east. (thing 31)
- facing north-west. (thing 34)
- facing north-west. (thing 36)
- facing west. (thing 44)
- facing south-east. (thing 69)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 134 |
| Vertices | 3215* |
| Linedefs | 2866 |
| Sidedefs | 4915 |
| Sectors | 427 |
* The vertex count without the effect of node building is 2417.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Chainsaw | 1 | ||
| Shotgun | 1 | ||
| Super shotgun | 12 | ||
| Chaingun | 2 | ||
| Rocket launcher | 2 | ||
| Plasma gun | 1 | ||
| BFG9000 | 1 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| Clip | 9 | ||
| Box of bullets | 2 | ||
| Box of shotgun shells | 5 | ||
| Box of rockets | 3 | ||
| Energy cell | 2 | ||
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 12 | ||
| Medikit | 2 | ||
| Armor | 1 | ||
| Megaarmor | 1 | ||
| Items | 1-2 | 3 | 4-5 |
| Armor bonus | 7 | ||
| Health bonus | 1 | ||
| Supercharge | 1 | ||
| Berserk | 1 | ||
| Partial invisibility | 1 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 12 | ||
| Exploding barrel | 12 | ||
