MAP18: Vile Complex (NOVA II)

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NOVA II: New Dawn maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
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MAP18: Vile Complex is the eighteenth map of NOVA II. It was designed by U.O.D and uses the music track "Dreamgate," by James Paddock (Jimmy).

Walkthrough[edit]

Map of Vile Complex
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Turn left at the start, then right. Open the wall that the light is shining on for a backpack. (sector 138)
  2. In the marble maze, near the southeast side, you can open a faceted wall to get a berserk pack. (sector 141)
  3. Get to the red door, then lower the wall at the top of the nearby steps. Once it is lowered, open the red door, then quickly go through the opening you made earlier, putting you near the blue door. Quickly head west to the window, then south to the blue torch, then quickly run back and through the red door. There will be a teleporter directly to your right, so enter it quickly to reach the secret. You will find a soul sphere. (sector 169)
  4. Enter the area north of the pentagrams and head straight north into the first corridor. At the end, open the wall to get a backpack. (sector 191)
  5. Enter the area north of the pentagrams and head southeast to the alcove with the armor bonus. Open the wall here to get a green armor and an energy cell pack. (sector 206)
  6. Open the wall behind the blue key to get armor bonuses, a box of rockets, and a chainsaw. (sector 231)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 294)
  2. facing north-west. (thing 295)
  3. facing west. (thing 296)
  4. facing south. (thing 300)
  5. facing south-east. (thing 301)
  6. facing west. (thing 303)
  7. facing west. (thing 305)
  8. facing east. (thing 306)

Statistics[edit]

Map data[edit]

Things 308
Vertices 1093*
Linedefs 1256
Sidedefs 1748
Sectors 248
* The vertex count without the effect of node building is 993.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]