MAP18: Vineyard Bloodbath (32in24 III)
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| 32in24 III maps 12-20 |
|---|
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP18: Vineyard Bloodbath is the eighteenth map of 32in24 III, a 1v1 deathmatch megawad. It was designed by Lazureus and uses a MIDI rendition of "Battle at the Big Bridge" from Final Fantasy V as its music track.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains fourteen spawn points:
- facing east. (thing 2)
- facing south. (thing 3)
- facing east. (thing 4)
- facing south. (thing 5)
- facing north. (thing 6)
- facing north-east. (thing 7)
- facing south. (thing 8)
- facing north-east. (thing 9)
- facing south-west. (thing 10)
- facing south. (thing 11)
- facing east. (thing 12)
- facing west. (thing 13)
- facing west. (thing 14)
- facing east. (thing 15)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 117 |
| Vertices | 701* |
| Linedefs | 826 |
| Sidedefs | 1135 |
| Sectors | 135 |
* The vertex count without the effect of node building is 594.
Things[edit]
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Shotgun | 6 | ||
| Chaingun | 2 | ||
| Rocket launcher | 6 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| Clip | 20 | ||
| 4 shotgun shells | 44 | ||
| Rocket | 24 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 14 | ||
