MAP18: Weather Station (Claustrophobia 1024)


Claustrophobia 1024 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33 34

This level occupies the map slot MAP18. For other maps which occupy this slot, see Category:MAP18.
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MAP18: Weather Station is the eighteenth map of Claustrophobia 1024. It was designed by InsanityBringer and Steve Muller (Kyka), with edits by Joonas Äijälä (Jodwin), and uses the music track "Lamneth's Ground" by David "Tolwyn" Shaw.


Map of Weather Station
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. After grabbing the blue card, in the heavy weapon dude's alcove, there is a red light. Press it, and it will turn green. After this, a red light will appear between the two green lights in the east side of the room where the yellow card is found. Push that light to turn it green as well. Following this, another red light will appear in the northern side of the room containing the red card. Touch that light to make it green. Once all of this is done, an alcove will open to the north of the exit switch, revealing megaarmor. (sector 339)


Because the exit door will only open following the off-screen deaths of three Commander Keens (after activating the three power cores), this level cannot be completed in no monsters mode.

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:55.31 Boris Klimeš (dew) 2009-06-27
NM speed
UV max 3:01.80 Vladimir Monakhov (skepticist) 2009-06-28
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 21, 2021.


Map data[edit]

Things 187
Vertices 2215*
Linedefs 2066
Sidedefs 3229
Sectors 353
* The vertex count without the effect of node building is 1691.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

The original title of this level was Checkpoint.[1] It was renamed by Steve Muller when he revamped the level.[2]


See also[edit]


External links[edit]