MAP19: Alpha Tower (Interception)


Interception maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
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MAP19: Alpha Tower is the nineteenth map of Interception. It was designed by Matthew D. (Matt534Dog), Jeff Shark (Marnetmar) and Jeff Banks (Pottus), and uses an untitled music track composed for the project by XenoNemisis. The par time defined in MAPINFO is 3:30.


Map of Alpha Tower
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. When you reach the tower, take the lift to the left up, then open the first door you see. Press on the wall to the left to find a computer area map. (sector 513)
  2. In the section of the map with the blood river and the blue key, get to the northernmost part of the area and where you see the metal wall, press on it to reveal a berserk pack. (sector 573)


In the initial 2013 release of Interception, the red and blue switches did not open the doors leading to the exit of the map. This bug was fixed in the 2020 update, allowing the map to be completed normally.

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 3, 2022.


Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 588)
  2. facing north. (thing 589)
  3. facing east. (thing 590)
  4. facing north-west. (thing 591)
  5. facing north. (thing 593)
  6. facing south. (thing 594)
  7. facing south-east. (thing 605)
  8. facing north-east. (thing 607)


Map data[edit]

Things 613
Vertices 4432*
Linedefs 4001
Sidedefs 6489
Sectors 608
* The vertex count without the effect of node building is 3322.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]