MAP19: Alpha Tower (Interception)

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Interception maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
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MAP19: Alpha Tower is the nineteenth map of Interception. It was designed by Matthew D. (Matt534Dog), Jeff Shark (Marnetmar) and Jeff Banks (Pottus), and uses the music track " ".

Walkthrough[edit]

Map of Alpha Tower
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you reach the tower, take the lift to the left up, then open the first door you see. Press on the wall to the right to find a computer area map. (sector 513)
  2. In the section of the map with the blood river and the blue key, get to the northernmost part of the area and where you see the metal wall, press on it to reveal a berserk pack. (sector 573)

Bugs[edit]

The red and blue switches are supposed to open the doors leading to the exit of the map. However both doors are next to each other, and because of that, pressing the switches does not do anything to open either door.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Statistics[edit]

Map data[edit]

Things 590
Vertices 4389*
Linedefs 4009
Sidedefs 6509
Sectors 606
* The vertex count without the effect of node building is 3331.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]