MAP19: Ancestral Domain (NOVA III)


Hell maps

01 02 03 04 05 06 07 08 09 10

Jungle/temple maps
Lunar base maps

21 22 23 24 25 26 27 28 29 30

Secret maps

31 32

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP19: Ancestral Domain is the nineteenth map of NOVA III. It was designed by Paul977 and uses the music track "Hell's Core," composed by Sam Woodman (Metabolist).


Map of Ancestral Domain
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the southernmost area, go to the southwest corner and use the rubble to climb out of the arena into the damaging liquid. Head north to a partially concealed teleporter and take it to reach an arena with boxes of rockets, a box of shotgun shells, partial invisibility, a berserk pack, and a megaarmor that upon grabbing it, causes former humans and imps to spawn around you. (sector 818)
  2. Move northeast from the starting point until you reach a switch. Look to the southwest corner to spot a hidden switch. After using this switch, go a bit north to find an energy cell pack. (sector 887)


A heavy weapon dude (Thing 341) and an imp (360) have no flags set for any of the three difficulty classes, so they do not actually appear in the level. Both are at the same spots as identical monsters on skills 4-5 and 1-5, respectively.

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 3:07.23 Maribo 2022-04-30 Cross-listed from Pacifist
NM speed
UV max 4:36.03 Maribo 2022-04-30
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 3:07.23 Maribo 2022-04-30

The data was last verified in its entirety on June 2, 2022.


Map data[edit]

Things 427
Vertices 4924*
Linedefs 4470
Sidedefs 7533
Sectors 911
* The vertex count without the effect of node building is 3778.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]