MAP19: Arce Lignea (Morior Invictus)


Morior Invictus maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33
Extra maps: 07 17 20 27

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
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MAP19: Arce Lignea is the nineteenth map of Morior Invictus. It was designed by forgettable pyromaniac and uses the MAP21 music from Paul's Deathmatch by Paul Corfiatis as its music track.


Map of Arce Lignea
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. On the outside ledge at the south end, head to the west side and look north. Shoot at a small section of the wall which is indented, which raises three platforms northwest as well as a large ledge below the indentation. Cross the platforms and get on the ledge, then run east to get health bonuses and a plasma gun. (sector 64)
  2. Head to the east beach and go to the south side to get a megaarmor. (sector 63)
  3. On the east bridge, jump to a small window behind the starting building to get fifteen health bonuses. (sector 10)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 21, 2023.


Player spawns[edit]

This level contains seven spawn points:

  1. facing west. (thing 186)
  2. facing east. (thing 188)
  3. facing north. (thing 189)
  4. facing south-east. (thing 190)
  5. facing south-east. (thing 191)
  6. facing south. (thing 192)
  7. facing east. (thing 193)


Map data[edit]

Things 273
Vertices 986*
Linedefs 868
Sidedefs 1325
Sectors 129
* The vertex count without the effect of node building is 714.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]