MAP19: Blood Geometry (Sunlust)

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Sunlust maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.

MAP19: Blood Geometry is the nineteenth map of Sunlust. It was designed by Zachary Stephens (Ribbiks) and uses the music track "Mission Landing" from the game Unreal Tournament.

Walkthrough[edit]

Map of Blood Geometry
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

No official secrets.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain any secrets, the NM100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 02:13 0xf00ba12 2017-03-01 sl19-213.zip
NM speed 03:20 0xf00ba12 2017-05-08 sl19n320.zip
UV max 04:47 j4rio 2017-07-05 sl19-447.zip
UV -fast 08:24 0xf00ba12 2016-07-21 sl19f824.zip
UV -respawn
UV Tyson
UV pacifist

Last updated on 15 January, 2018.

Miscellaneous demos[edit]

Run Time Player Date File Notes
ITYTD -respawn 02:20 rdwpa 2016-10-04 sl19s1r220.zip

Statistics[edit]

Map data[edit]

Things 458
Vertices 8780*
Linedefs 7562
Sidedefs 13711
Sectors 910
* The vertex count without the effect of node building is 6412.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]