MAP19: Blood Geometry (Sunlust)


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Sunlust maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.

MAP19: Blood Geometry is the nineteenth map of Sunlust. It was designed by Zachary Stephens (Ribbiks) and uses the music track "Mission Landing" from the game Unreal Tournament.


Map of Blood Geometry
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


No official secrets.


Demo files[edit]

Areas / screenshots[edit]


As this level does not contain any secrets, the NM100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 02:13 0xf00ba12 2017-03-01
NM speed 03:20 0xf00ba12 2017-05-08
UV max 04:47 j4rio 2017-07-05
UV -fast 08:24 0xf00ba12 2016-07-21
UV -respawn
UV Tyson
UV pacifist

Last updated on 15 January, 2018.

Miscellaneous demos[edit]

Run Time Player Date File Notes
ITYTD -respawn 02:20 rd 2016-10-04


Map data[edit]

Things 458
Vertices 8780*
Linedefs 7562
Sidedefs 13711
Sectors 910
* The vertex count without the effect of node building is 6412.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]