MAP19: Blood Keep (Doom 64 for Doom II)

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Doom 64 for Doom II maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus map: 33

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
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MAP19: Blood Keep is the nineteenth map of Doom 64 for Doom II. It was designed by BaronOfStuff, Brett Harrell (Mechadon) and Elric Sullivan (DILDOMASTER666), and uses the music track " ".

Walkthrough[edit]

Map of Blood Keep
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Use the metal wall north of the red key to get a backpack. (sector 22)
  2. In the library past the blue door, the southeast bookshelf can be lowered, revealing energy cells. Notice the bars to the south, which block a plasma gun. To get the plasma gun, use the picture in the southwest corner of the room, then quickly get on the bookshelf and ride it up, then jump to the plasma gun before the bars close off. (sector 38)
  3. In the library at the northeast end, go to the northwest bookshelf and lower it to get boxes of rockets and an energy cell pack. (sector 190)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing east. (thing 327)
  2. facing west. (thing 328)
  3. facing west. (thing 329)
  4. facing west. (thing 330)
  5. facing north-east. (thing 331)
  6. facing south. (thing 332)
  7. facing west. (thing 333)

Statistics[edit]

Map data[edit]

Things 612
Vertices 3772*
Linedefs 3552
Sidedefs 5198
Sectors 416
* The vertex count without the effect of node building is 3022.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]