This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
MAP19: Blood Keep is the nineteenth map of Doom 64 for Doom II. It was designed by BaronOfStuff, Brett Harrell (Mechadon) and Elric Sullivan (DILDOMASTER666), and uses the music track " ".
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Use the metal wall north of the red key to get a backpack. (sector 22)
- In the library past the blue door, the southeast bookshelf can be lowered, revealing energy cells. Notice the bars to the south, which block a plasma gun. To get the plasma gun, use the picture in the southwest corner of the room, then quickly get on the bookshelf and ride it up, then jump to the plasma gun before the bars close off. (sector 38)
- In the library at the northeast end, go to the northwest bookshelf and lower it to get boxes of rockets and an energy cell pack. (sector 190)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Miscellaneous demos[edit]
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
|
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Deathmatch[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing east. (thing 327)
- facing west. (thing 328)
- facing west. (thing 329)
- facing west. (thing 330)
- facing north-east. (thing 331)
- facing south. (thing 332)
- facing west. (thing 333)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 3022.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
4
|
Shotgun guy |
8 |
23 |
28
|
Heavy weapon dude |
3 |
7 |
15
|
Imp |
25 |
43 |
53
|
Lost soul |
37 |
44 |
45
|
Demon |
5
|
Spectre |
2 |
5 |
7
|
Revenant |
1 |
7 |
9
|
Cacodemon |
10 |
18 |
22
|
Hell knight |
7 |
17 |
19
|
Baron of Hell |
1 |
4 |
7
|
Arachnotron |
2
|
Arch-vile |
0 |
1 |
1
|
Nightmare imp |
12 |
29 |
46
|
Nightmare cacodemon |
0 |
1 |
3
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
1
|
Super shotgun |
3
|
Chaingun |
1
|
Rocket launcher |
2
|
Plasma gun |
3
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
1
|
Box of bullets |
16
|
4 shotgun shells |
21
|
Box of shotgun shells |
18
|
Rocket |
19
|
Box of rockets |
23
|
Energy cell |
8
|
Energy cell pack |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
12
|
Medikit |
20
|
Megaarmor |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
16
|
Health bonus |
35
|
Supercharge |
5
|
Backpack |
1
|
Berserk |
3
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
7
|
Teleport landing |
20
|
Voodoo doll |
1
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]