MAP19: Castle jam (Sepia)

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Sepia maps
Ep.1: A tiny victorious war

01 02 03 04 05 06 07 31

Ep.2: Arch(vil)eology

08 09 10 11 12 13 14 32

Ep.3: 50 Shades of brown
Ep.4: The patchwork

22 23 24 25 26 27 28 34

Ep.5: Appendix

29 30

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
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MAP19: Castle jam is the nineteenth map of Sepia. It was designed by Petyan and uses the music track "GRYPHON" by Mike.

Walkthrough[edit]

Map of Castle jam
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head southwest from the BFG9000 and into a small passage leading to a megasphere. (sector 841)
  2. On the north tower of the castle, jump northeast onto a ledge and follow it east to a health bonus and a switch. This kills all the monsters inside the blocks to the south before you can release them. (sector 1417)
  3. At the south tower, jump southeast and head east on the rocks to a berserk pack. (sector 1430)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:22.89 elbuengonzo 2024-07-07 sp19p2289.zip Cross-listed from Pacifist
NM speed
UV max 4:46.20 Ravendesk 2024-05-09 sepia19m44620.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:22.89 elbuengonzo 2024-07-07 sp19p2289.zip

The data was last verified in its entirety on July 20, 2024.

Statistics[edit]

Map data[edit]

Things 1620
Vertices 5624*
Linedefs 6485
Sidedefs 12217
Sectors 1768
* The vertex count without the effect of node building is 4553.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]