MAP19: Cognitive Load (Crate Expectations)
From DoomWiki.org
Crate Expectations maps |
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Ep.1: Cosmic Chaos |
Ep.2: Blue Skies and Dead Doomguys
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Ep.3: Time for Red |
Secret maps |
Bonus maps |
This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
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MAP19: Cognitive Load is the nineteenth map of Crate Expectations. It was designed by Clippy Clippington and uses the music track "Mad" by Jeremy Doyle, from Icarus: Alien Vanguard.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Go through any of the four black walls at the start for this secret. (sector 6)
- At the southeast side, find a silver stack of crates with a pile of skulls and candles above it. Use this stack, then go to the northwest end to find a teleporter. Take it for soul spheres, megaarmors, and energy cell packs. Go slightly east of the energy cell packs, then north to find a switch. When you retake the teleporter, you will get this secret. (sector 307)
- At the west side, go through a blue stack of crates with candles around it. Teleport to a megasphere, then take the teleporter back for the secret. (sector 338)
- The switch mentioned in Secret #2 will open the four corner walls in the first area, which have medikits and energy cells. (sector 372)
- At the northwest wall that comprises Secret #4, look south and get the backpacks in the smaller alcove. (sector 379)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on May 19, 2025.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing north. (thing 1670)
- facing north. (thing 1671)
- facing east. (thing 1672)
- facing south. (thing 1673)
- facing west. (thing 1674)
- facing north-east. (thing 1675)
- facing west. (thing 1676)
- facing north. (thing 1677)
Statistics[edit]
Map data[edit]
Things | 1829 |
Vertices | 3227* |
Linedefs | 2775 |
Sidedefs | 5037 |
Sectors | 454 |
Things[edit]
This level contains the following numbers of things per skill level:
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