MAP19: Cry of the Archvile (NOVA II)

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NOVA II: New Dawn maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
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MAP19: Cry of the Archvile is the nineteenth map of NOVA II. It was designed by KevinHEZ, who also composed the level's music track, "Exhumation."

Walkthrough[edit]

Map of Cry of the Archvile
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the room below the red key, open the door to the southwest, then find the clean stone wall and open it for a soul sphere. (sector 458)
  2. In the brown halls where the yellow key is located, go all the way to the northern halls. There is a brighter section of wall that you can open to get a computer area map. (sector 460)
  3. Open the yellow door and get on the steps you see, then open the computer panel to the southwest to get a blur artifact. (sector 1457)
  4. Press on the screen in the southeast corner of the blue key arena to find an invulnerability. (sector 1490)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 8:34.29 Dylan Gill (TheV1perK1ller) 2018-12-08 n219-834.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing west. (thing 571)
  2. facing north. (thing 572)
  3. facing east. (thing 573)
  4. facing north-east. (thing 574)
  5. facing north-west. (thing 575)
  6. facing south-west. (thing 581)
  7. facing east. (thing 582)
  8. facing west. (thing 583)

Statistics[edit]

Map data[edit]

Things 594
Vertices 8474*
Linedefs 8763
Sidedefs 14852
Sectors 1501
* The vertex count without the effect of node building is 7297.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]