MAP19: Demon Chow (Hell To Pay)


Hell To Pay maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20, 31 - 32)
21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.

MAP19: Demon Chow is the twenty-first map of Hell To Pay. The discrepancy between map slot and progression number is because the MAP31 and MAP32 are inserted between MAP15 and MAP16 as part of the regular progression, instead of being secret levels.

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Map of Demon Chow
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Before you enter the yellow door, strafejump across the gap in the area to the right for a soulsphere. (sector 52)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 6:02.89 Vladimir Monakhov (skepticist) 2009-10-11
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.


Player spawns[edit]

This level contains seven spawn points:

  1. facing west. (thing 339)
  2. facing west. (thing 340)
  3. facing south. (thing 341)
  4. facing south. (thing 343)
  5. facing south. (thing 344)
  6. facing west. (thing 345)
  7. facing west. (thing 347)


Map data[edit]

Things 392
Vertices 1981*
Linedefs 2076
Sidedefs 3081
Sectors 355
* The vertex count without the effect of node building is 1636.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]