MAP19: Don't Touch That Dial! (Doomworld Mega Project 2013)

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DMP 2013 maps
DMP2013L 01-11

01 02 03 04 05 06 07 08 09 10 11

DMP2013L 12-21
This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
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MAP19: Don't Touch That Dial! is the nineteenth map in the DMP2013L.wad mapset of Doomworld Mega Project 2013. It was designed by Steve Duff.

Walkthrough[edit]

Map of Don't Touch That Dial!
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the area south of the starting point, use the wall with caution stripes to find a switch. Pressing it opens a wall to the east with a megasphere. (sector 54)
  2. Inside the hall in the southern building with the cyberdemon, there are several gargoyle faces on the walls. Head a bit west from the lion switch and shoot at the gargoyle face on the south wall to open up two side areas at the west and east ends with medikits and energy cells. (sector 127)
  3. See Secret #2. (sector 128)
  4. At the teleporter at the east end of the map, use the brown wall, then follow the path up. You will eventually find a soul sphere and a megaarmor on separate rocks. Both rocks count as separate secrets. (sector 245)
  5. See Secret #4. (sector 246)
  6. At the south end of the map with two boats, a section of wall to the east has a green border at the bottom. Use this wall to find a switch. After using it, go back to Secrets #4 and #5 and use the lift to the left of them. Head south to get a BFG9000 and an energy cell pack. (sector 282)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 389)
  2. facing north. (thing 392)
  3. facing north. (thing 393)
  4. facing north. (thing 400)

Statistics[edit]

Map data[edit]

Things 408
Vertices 2591*
Linedefs 2554
Sidedefs 4064
Sectors 411
* The vertex count without the effect of node building is 2163.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]