MAP19: Escape (Epic 2)
From DoomWiki.org
Epic 2 maps 12-20 |
---|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP19: Escape is the nineteenth map of Epic 2. It was designed by Alexander S. (Eternal) and uses the music track "Helltime (Dark Groove Part 1) theme" from Jazz Jackrabbit 2 by Alexander Brandon, sequenced by KDS. The par time defined in MAPINFO is 3:30.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Open the yellow door and press the switch at the end to release revenants. Enter the south alcove and press on the wall to find a teleporter, which takes you to a chaingun and boxes of ammo. (sector 53)
- West of the room with the laser grid, enter the alcove for an imp. Press on the wall in the back to get a backpack. (sector 151)
- On the way to the red key, you will reach a brightly lit area to the west with two rooms. Enter the south one and shoot the picture on the wall for a secret passage leading to a soul sphere and energy cells. (sector 360)
- When you reach the city, enter the building straight ahead. Take the steps to the right and go out the window very slowly. When you land on a thin piece of ledge, go west to get a berserk pack. (sector 471)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 9:55.80 | Erwin Lin | 2013-05-12 | e219-955.zip | |
NM 100S | |||||
UV -fast | 7:48.86 | Tatsuya Ito (Tatsurd-cacocaco) | 2013-03-09 | e2falmps.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on June 1, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 8)
- facing south. (thing 18)
- facing north. (thing 88)
- facing south. (thing 131)
Statistics[edit]
Map data[edit]
Things | 367 |
Vertices | 2544* |
Linedefs | 2610 |
Sidedefs | 3692 |
Sectors | 472 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|