MAP19: Flood of Fire (Demonfear)

From DoomWiki.org

Demonfear maps
Escape Into Conflict

01 02 03 04 05

Into Darkness

06 07 08 09 10

City of Nightmares

11 12 13 14 15 31 32

The Corruption
The Realms of Hell

21 22 23 24 25

The Heart

26 27 28 29 30

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.

MAP19: Flood of Fire is the nineteenth map of Demonfear. It was designed by Adam Windsor.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Walkthrough[edit]

Map of Flood of Fire
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the southern room, open the southern wall with diagonal stripes for some shotgun shells. (sector 22)
  2. In the same room as above, the northern wall with diagonal stripes also holds some shotgun shells. (sector 29)
  3. The southern wall in the exit room can be opened, and inside are a medikit and a box of ammo. (sector 50)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:11.06 Karim El-Sheikh (Kimo Xvirus) 2009-01-22 dfspeed_kimo.zip Cross-listed from Pacifist
NM speed
UV max 0:27.37 Andrea Rovenski (Cyberdemon531) 2023-03-05 df19-27.zip
NM 100S 0:23.57 Andrea Rovenski (Cyberdemon531) 2023-11-29 df19s23.zip
UV -fast 0:29.11 Andrea Rovenski (Cyberdemon531) 2023-03-29 df19f29.zip
UV -respawn
UV Tyson 1:45.94 Andrea Rovenski (Cyberdemon531) 2024-03-09 df19t145.zip
UV pacifist 0:11.06 Karim El-Sheikh (Kimo Xvirus) 2009-01-22 dfspeed_kimo.zip
Stroller 0:23.43 Andrea Rovenski (Cyberdemon531) 2023-11-21 df19str23.zip

The data was last verified in its entirety on March 31, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing south. (thing 24)
  2. facing south. (thing 25)
  3. facing north. (thing 26)
  4. facing north. (thing 27)
  5. facing north. (thing 28)
  6. facing east. (thing 29)

Statistics[edit]

Map data[edit]

Things 99
Vertices 361*
Linedefs 407
Sidedefs 552
Sectors 82
* The vertex count without the effect of node building is 323.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]