MAP19: Fortress: Security Complex (Strife)

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Strife levels (15-19)
Bishop's Fortress

Tarnhill
Castle and Temple
Bishop's Fortress
  • 15-19
Commons and Factory
Loremaster and Entity
Extra levels
This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
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MAP19: Fortress: Security Complex is a level in Strife. It uses the music track "Strike".

Walkthrough[edit]

Map of Fortress: Security Complex
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

Official[edit]

There are no official secrets on this level.

Non-official[edit]

  1. In the southeastern section, there are two long rooms that have sentinels and are blocked by series of X-shaped gratings. The eastern room can be accessed. Move in front of its southernmost X-grating and press the wall below it to lower a lift. Go up and walk through the mentioned grating. The area holds two med patches, a medical kit, a box of bullets and phosphorous grenades.
  2. The northwest and northeast corners of the level have views to castle walls under the sky. Slightly to the south of the windows, there are doorways to side rooms where hidden lifts can be activated. When you move near the southern wall of either room, a lift will lower and give access to a dark area where there are stalkers and supplies. The eastern area also has a secret door. Press the misaligned wall to the east to reveal a teleporter. Enter it to reach the highest platform in the central hall and collect a shadow armor and poison bolts there.
  3. A bit to the east of the northwest corner, there is a doorway to another side room. If you break a computer screen there, you can go through it into a room that holds a box of bullets, a metal armor and a flamethrower. You can do the same in the side room to the west of the northeast corner. The concealed room there contains some ammunition and health pickups.

Bugs[edit]

When the player approaches the entrance of the Administration, two bars will close just behind him blocking the way. If the player exits the Administration without destroying the computer and bypasses the force field in the Bailey, he will get stuck permanently. As the gate of the Administration is still secured in the Bailey, and the path is blocked in this area, the player cannot re-enter the Administration in order to progress. This dead end was discovered and removed for Strife: Veteran Edition.

A box of bullets (Thing 227, a crate of missiles (Thing 228) and two medical kits (Things 229 and 230) next to a leather armor in the north have no flags set for any of the three difficulty classes, so they do not actually appear in the level.

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Deathmatch[edit]

Player spawns[edit]

This level contains sixteen spawn points:

  1. facing south. (thing 5)
  2. facing north. (thing 30)
  3. facing south. (thing 31)
  4. facing north. (thing 32)
  5. facing south. (thing 33)
  6. facing north-east. (thing 34)
  7. facing west. (thing 35)
  8. facing west. (thing 36)
  9. facing south. (thing 37)
  10. facing south. (thing 38)
  11. facing north. (thing 43)
  12. facing south. (thing 186)
  13. facing south-east. (thing 187)
  14. facing south-west. (thing 188)
  15. facing west. (thing 256)
  16. facing east. (thing 257)

Statistics[edit]

Map data[edit]

Things 258
Vertices 2703*
Linedefs 2798
Sidedefs 3795
Sectors 464
* The vertex count without the effect of node building is 2296.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]