MAP19: Foundation (Mars War)

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Mars War maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.

MAP19: Foundation is the nineteenth map of Mars War. It was designed by Nathan Lineback and uses a MIDI conversion of the tracker module "copenhagen at night" by Jesper Kyd.

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Walkthrough[edit]

Map of Foundation
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the set of eight teleporters, take the northeast one on the right set, which has yellow door markings on it. This is the crusher section, and there are two eye switches in front of you. Both switches can be shot to reveal alcoves, allowing you to get a green armor, armor bonuses, stimpacks, and health bonuses. (sector 21)
  2. See Secret #1. (sector 44)
  3. In the southwesternmost room with the blood pit, enter the teleporter at the north end of the blood. Take the path southwest back to the room, and on the lava walkway this time, making sure to grab a radiation suit as you approach it. Run all the way to the end of the walkway and jump to the square with the BFG9000, radiation suit, computer area map, megasphere, and energy cell pack. Note that you only have one shot to reach this secret as the walkway cannot be raised again. (sector 132)
  4. At the set of eight teleporters, take the southeast one on the right set, which has blue door markings on it. In the lava room that follows, open the metal wall to the right, and there will be a lift and a red wall with two silver ridges on it. Open that wall to get a soul sphere. (sector 177)
  5. In the southwesternmost room with the blood pit, enter the teleporter at the north end of the blood. Grab the green armor you see and a lift behind you will lower containing a chaingun and ammo clips. (sector 260)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed 0:19.80 Jean-Charles Dorne (JCD) 2013-10-12 mw19n019.zip
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north-west. (thing 4)
  2. facing north-west. (thing 5)
  3. facing north. (thing 6)
  4. facing north-east. (thing 7)
  5. facing south-east. (thing 84)
  6. facing east. (thing 173)

Statistics[edit]

Map data[edit]

Things 376
Vertices 1367*
Linedefs 1428
Sidedefs 1967
Sectors 279
* The vertex count without the effect of node building is 1134.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]