MAP19: Halflife (Pursuit)

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Pursuit maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20, 31 - 32)
21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
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MAP19: Halflife is the nineteenth map of Pursuit, a deathmatch megawad. It was designed by William Whitaker.

Analysis[edit]

Spawn pointsUnmarked
Map of Halflife

Map layout[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing north-west. (thing 15)
  2. facing south-east. (thing 16)
  3. facing south. (thing 17)
  4. facing north-east. (thing 18)
  5. facing north-west. (thing 19)
  6. facing south-east. (thing 20)
  7. facing north-west. (thing 21)
  8. facing south-west. (thing 22)
  9. facing west. (thing 23)
  10. facing north. (thing 24)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 58
Vertices 256*
Linedefs 283
Sidedefs 443
Sectors 52
* The vertex count without the effect of node building is 242.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 10
Super shotgun 2
Chaingun 2
Rocket launcher 1
Plasma gun 0 1 1
BFG9000 0 1 1
Health & Armor 1-2 3 4-5
Stimpack 0 4 0
Items 1-2 3 4-5
Berserk 9 0 9
Miscellaneous 1-2 3 4-5
Deathmatch start 10
Exploding barrel 9
Teleport landing 3

See also[edit]

External links[edit]