MAP19: Impure Serenity (Speed of Doom)

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Speed of Doom maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.

MAP19: Impure Serenity is the nineteenth map of Speed of Doom. It was designed by Josh Sealy and uses a MIDI version of the "Eruyt Village" music from Final Fantasy XII by Hitoshi Sakimoto, sequenced by Thomas Christensen.

Walkthrough[edit]

Map of Impure Serenity
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

Official[edit]

There are no official secrets on this level.

Non-official[edit]

  • The megasphere visible from the start has an access at the yellow key area, blocked by a brick fence. You can either use an arch-vile jump to clear the fence, or run from the small corner box in the super shotgun room into the nearby window, then over the fence.
  • You will need to straferun to get the green armor behind the red key.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:09.91 Kyle McAwesome 2025-11-04 sd19p991.zip Cross-listed from Pacifist
NM speed 0:39.23 Orii 2026-01-21 sd19n039.zip
UV max 2:58.26 Orii 2026-02-04 sd19m258.zip
UV -fast
UV -respawn
UV Tyson 20:01.11 Orii 2026-01-11 sd19t2001.zip
UV pacifist 0:09.91 Kyle McAwesome 2025-11-04 sd19p991.zip
NoMo 0:28.83 Kyle McAwesome 2022-04-29 sd19o028.zip

The data was last verified in its entirety on February 23, 2026.

Miscellaneous demos[edit]

Run Time Player Date File Notes
UV speed TAS 0:05.97 Hock 2013-07-03 sd19x006.zip

The data was last verified in its entirety on January 13, 2022.

Statistics[edit]

Map data[edit]

Things 320
Vertices 3058*
Linedefs 2962
Sidedefs 4874
Sectors 430

* The vertex count without the effect of node building is 2326.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]