MAP19: Mourning Palace (Judgment)


Judgment maps
Ep.1: Step into the Fire

01 02 03 04 05 06

Ep.2: Bringing Death in Kind

07 08 09 10 11

Ep.3: Mutant Techgnawlogy

12 13 14 15

Ep.4: Beholding Ancient Fears
Ep.5: On the Seared Surface

21 22 23 24 25

Ep.6: Aberrant Chroma-Death

25 26 27 28 29 30

Secret levels

31 32 33 34

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
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MAP19: Mourning Palace is the nineteenth map of Judgment. It was designed by Blake Collins (Rayziik) and uses the music track "The Occultist," originally composed by Tristan Clark for The Realm of Parthoris. The par time is 17:00.


Map of Mourning Palace
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the entrance hall, climb the large steps and jump to the middle to get a green armor. (sector 341)
  2. At the east side, where there are three torches on the east wall, use the skull switch at the southernmost torch. Look across the damaging floor to the torches there and shoot the switch on the middle torch. Head north, then west through the green door, then south to the red floor where there are three torches. The last switch to press is on the northernmost torch. Assuming you have pressed the two switches and shoot the other one across the gap, a wall will lower to the south. Head through and then south again, into a hole and down to get a BFG9000. (sector 417)
  3. At the northwest end of the map, head south and on the stained glass, press the skull switch to open a wall with an invulnerability. (sector 1168)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 4:19.26 Billa 2022-03-05 Cross-listed from Pacifist
NM speed
UV max 9:34.74 Bdubzzz 2022-03-20
NM 100S
UV -fast 13:21.94 Bdubzzz 2022-03-22
UV -respawn 6:07.26 Bdubzzz 2022-03-20
UV Tyson
UV pacifist 4:19.26 Billa 2022-03-05
NoMo 1:52.66 Daniel, the NCR Veteran 2022-02-23

The data was last verified in its entirety on July 15, 2022.


Map of MAP19's deathmatch arena

Player spawns[edit]

This arena contains seventeen spawn points:

  1. facing north. (thing 1299)
  2. facing north. (thing 1300)
  3. facing north. (thing 1301)
  4. facing north-east. (thing 1302)
  5. facing south-east. (thing 1303)
  6. facing south-west. (thing 1304)
  7. facing north-west. (thing 1305)
  8. facing west. (thing 1306)
  9. facing east. (thing 1307)
  10. facing south. (thing 1308)
  11. facing south. (thing 1309)
  12. facing west. (thing 1310)
  13. facing east. (thing 1311)
  14. facing west. (thing 1312)
  15. facing west. (thing 1313)
  16. facing east. (thing 1314)
  17. facing east. (thing 1315)


The following things (per skill level) are placed in the arena:

Weapons 1-2 3 4-5
Super shotgun 2
Rocket launcher 1
BFG9000 1
Ammunition 1-2 3 4-5
Box of shotgun shells 2
Box of rockets 10
Energy cell 2
Health & Armor 1-2 3 4-5
Medikit 4
Armor 3
Items 1-2 3 4-5
Megasphere 1
Miscellaneous 1-2 3 4-5
Deathmatch start 17


Map data[edit]

Things 1704
Vertices 13902*
Linedefs 12902
Sidedefs 20998
Sectors 1399
* The vertex count without the effect of node building is 10590.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]