This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
MAP19: Mourning Palace is the nineteenth map of Judgment. It was designed by Blake Collins (Rayziik) and uses the music track "The Occultist," originally composed by Tristan Clark for The Realm of Parthoris. The par time is 17:00. In the Retrial edition this level received minor changes in both geometry and things population.
Walkthrough[edit]
Map of Mourning Palace (original)
Map of Mourning Palace (Retrial)
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the entrance hall, climb the large steps and jump to the middle to get a green armor. (sector 341)
- At the east side beside the locked green door, use the skull switch at the northernmost torch (it will be flickering). After you traverse the southeast section, use the southernmost torch on the east wall here. Look across the damaging floor to the torches to the west and shoot the switch on the middle torch. A wall will lower to the south of that torch. After acquiring the red skull key and heading through the now unlocked green door, head through this lowered wall and fall into a hole to get a BFG9000. (sector 417)
- At the northwest room before the room containing the yellow skull key, press the skull switch at the southern stained glass, to open a wall with an invulnerability. (sector 1168) If you have the red skull key, you can also telefrag the cyberdemon (appears once you've picked up the yellow skull key).
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on July 15, 2022.
Deathmatch[edit]
Map of MAP19's deathmatch arena
Player spawns[edit]
This arena contains seventeen spawn points:
- facing north. (thing 1299)
- facing north. (thing 1300)
- facing north. (thing 1301)
- facing north-east. (thing 1302)
- facing south-east. (thing 1303)
- facing south-west. (thing 1304)
- facing north-west. (thing 1305)
- facing west. (thing 1306)
- facing east. (thing 1307)
- facing south. (thing 1308)
- facing south. (thing 1309)
- facing west. (thing 1310)
- facing east. (thing 1311)
- facing west. (thing 1312)
- facing west. (thing 1313)
- facing east. (thing 1314)
- facing east. (thing 1315)
The following things (per skill level) are placed in the arena:
Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
Original ed.:
|
|
| Cooperative
|
| Monsters |
1-2 |
3 |
4-5
|
| Zombieman |
33 |
33 |
32
|
| Shotgun guy |
1 |
1 |
2
|
| Heavy weapon dude |
0 |
0 |
1
|
| Demon |
44 |
60 |
68
|
| Revenant |
50 |
56 |
63
|
| Cacodemon |
2 |
2 |
4
|
| Pain elemental |
1
|
| Hell knight |
12 |
15 |
21
|
| Arachnotron |
6 |
6 |
8
|
| Mancubus |
4
|
| Arch-vile |
1 |
2 |
4
|
| Cyberdemon |
2
|
| Dark imp |
131 |
143 |
159
|
| Forgotten one |
44
|
| Wraith |
0 |
2 |
2
|
| Former marine |
3 |
5 |
5
|
| Former captain |
0 |
0 |
1
|
| Former shock trooper |
6
|
| Former brute |
2
|
| Fallen |
5
|
| Lord of heresy |
52 |
52 |
54
|
| Archon of Hell |
2
|
| Spider demolisher |
1
|
| Weapons |
1-2 |
3 |
4-5
|
| Super shotgun |
1
|
| Rocket launcher |
1
|
| Plasma gun |
2
|
| BFG9000 |
2
|
| Minigun |
1 |
1 |
0
|
| Ammunition |
1-2 |
3 |
4-5
|
| 4 shotgun shells |
28 |
28 |
34
|
| Box of shotgun shells |
11 |
11 |
13
|
| Box of rockets |
24
|
| Energy cell |
31 |
27 |
27
|
| Energy cell pack |
17 |
15 |
17
|
| Box of rifle rounds |
18 |
24 |
22
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Stimpack |
13
|
| Medikit |
32
|
| Armor |
2 |
3 |
2
|
| Megaarmor |
3 |
2 |
2
|
| Items |
1-2 |
3 |
4-5
|
| Health bonus |
68
|
| Supercharge |
2
|
| Megasphere |
4
|
| Backpack |
2
|
| Berserk |
1
|
| Invulnerability |
1
|
| Partial invisibility |
1
|
| Keys |
1-2 |
3 |
4-5
|
| Blue skull key |
1
|
| Red skull key |
1
|
| Yellow skull key |
1
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Cooperative start |
4
|
| Teleport landing |
72
|
| Voodoo doll |
28
|
| Helper dog (trapped) |
1
|
| Impaled body (shootable) |
1
|
|
| Deathmatch
|
| Monsters |
1-2 |
3 |
4-5
|
| Forgotten one |
44
|
| Archon of Hell |
2
|
| Weapons |
1-2 |
3 |
4-5
|
| Super shotgun |
2
|
| Rocket launcher |
1
|
| BFG9000 |
2
|
| Minigun |
1 |
1 |
0
|
| Ammunition |
1-2 |
3 |
4-5
|
| Box of shotgun shells |
3
|
| Box of rockets |
10
|
| Energy cell |
2
|
| Box of rifle rounds |
4
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Medikit |
4
|
| Armor |
3
|
| Items |
1-2 |
3 |
4-5
|
| Armor bonus |
22
|
| Megasphere |
1
|
| Backpack |
1
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Deathmatch start |
17
|
| Teleport landing |
31
|
|
Retrial ed.:
|
* Custom skill levels that enable SpawnMulti.
|
| Cooperative
|
| Monsters |
1-2 |
3 |
4-5
|
| Zombieman |
33 |
33 |
32
|
| Shotgun guy |
1 |
1 |
2
|
| Heavy weapon dude |
0 |
0 |
1
|
| Demon |
44 |
60 |
68
|
| Revenant |
50 |
56 |
63
|
| Cacodemon |
2 |
2 |
4
|
| Pain elemental |
1
|
| Hell knight |
36 |
39 |
45
|
| Arachnotron |
6 |
6 |
8
|
| Mancubus |
4
|
| Arch-vile |
1 |
2 |
4
|
| Former marine |
3 |
5 |
5
|
| Former captain |
0 |
0 |
1
|
| Former shock trooper |
6
|
| Dark imp |
131 |
143 |
159
|
| Forgotten one |
44
|
| Wraith |
0 |
2 |
2
|
| Former brute |
2
|
| Fallen |
5
|
| Lord of heresy |
28 |
28 |
30
|
| Archon of Hell |
2
|
| Cyberdemon (keenless) |
2
|
| Spider demolisher |
1
|
| Weapons |
1-2 |
3 |
4-5
|
| Super shotgun |
1
|
| Rocket launcher |
1
|
| Plasma gun |
2
|
| BFG9000 |
2
|
| Minigun |
1 |
1 |
0
|
| Ammunition |
1-2 |
3 |
4-5
|
| 4 shotgun shells |
28 |
28 |
34
|
| Box of shotgun shells |
14 |
14 |
16
|
| Box of rockets |
24
|
| Energy cell |
31 |
27 |
27
|
| Energy cell pack |
21 |
19 |
21
|
| Box of rifle rounds |
18 |
24 |
22
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Stimpack |
13
|
| Medikit |
32
|
| Armor |
2 |
3 |
2
|
| Megaarmor |
3 |
2 |
2
|
| Items |
1-2 |
3 |
4-5
|
| Health bonus |
68
|
| Supercharge |
2
|
| Megasphere |
1
|
| Backpack |
2
|
| Berserk |
1
|
| Computer area map |
1
|
| Invulnerability |
1
|
| Partial invisibility |
1
|
| Keys |
1-2 |
3 |
4-5
|
| Blue skull key |
1
|
| Red skull key |
1
|
| Yellow skull key |
1
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Cooperative start |
4
|
| Teleport landing |
72
|
| Voodoo doll |
8
|
| Doggo (trapped) |
1
|
| Impaled body (shootable) |
1
|
|
| Deathmatch
|
| Monsters |
1-2 |
3 |
4-5
|
| Forgotten one |
44
|
| Archon of Hell |
2
|
| Weapons |
1-2 |
3 |
4-5
|
| Super shotgun |
2
|
| Rocket launcher |
1
|
| BFG9000 |
2
|
| Minigun |
1 |
1 |
0
|
| Ammunition |
1-2 |
3 |
4-5
|
| Box of shotgun shells |
3
|
| Box of rockets |
10
|
| Energy cell |
2
|
| Box of rifle rounds |
4
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Medikit |
4
|
| Armor |
3
|
| Items |
1-2 |
3 |
4-5
|
| Armor bonus |
22
|
| Megasphere |
1
|
| Backpack |
1
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Deathmatch start |
17
|
| Teleport landing |
31
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]