MAP19: Nukage Town (10 Sectors)

From DoomWiki.org

10 Sectors maps 11-20

01 02 03 04 05 06 07 08 09 10
(11 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.

MAP19: Nukage Town is the nineteenth map of 10 Sectors. It was designed by Sami Mäki-Mantila.

Walkthrough[edit]

Map of Nukage Town, cropped to only show the playable area
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Kill the zombieman and use the lift to ride up. Go on the walkway you see, and at the fork here, keep going straight east, following the brown path as it winds to a switch. This switch lowers a lift into the shack nearby, with a spectre or two and a switch. Be sure to flip this switch, then ride back up and go back to the fork. Head up and around the structures and you should find another lift that you can ride down. Here are a few enemies guarding a rocket launcher and another switch. Flip this and ride back up. There is a new path to your left at the top; take it while being wary of the cacodemons, lost souls, and pain elementals that attack you. The path leads straight to a round room which opens up with several enemies guarding the exit switch.

Secrets[edit]

There are no official secrets in this level.

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:38.03 trashgarbage 2023-10-12 10s19-3803.zip
NM speed
UV max 2:23.89 Andrea Rovenski 2024-08-27 10s19-223.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:39.83 trashgarbage 2023-10-12 10s19p3983.zip
NoMo 0:34.49 trashgarbage 2023-10-12 10s19o3449.zip

The data was last verified in its entirety on October 3, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing north. (thing 4)
  2. facing south. (thing 5)
  3. facing south-east. (thing 6)
  4. facing west. (thing 7)
  5. facing south-west. (thing 8)
  6. facing south-east. (thing 9)
  7. facing north-west. (thing 10)
  8. facing north-east. (thing 11)
  9. facing west. (thing 23)
  10. facing north. (thing 24)

Statistics[edit]

Map data[edit]

Things 253
Vertices 1258*
Linedefs 987
Sidedefs 1421
Sectors 10
* The vertex count without the effect of node building is 908.

Things[edit]

This level contains the following numbers of things per skill level:

External links[edit]