MAP19: Processing Center (Invasion II)


Invasion II maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
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MAP19: Processing Center is the nineteenth map of Invasion II. It was designed by Rick Lipsey.


Map of Processing Center
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the west end, head down the steps and open the wall behind the box of rockets to get a rocket launcher. (sector 319)
  2. In the southeast part of the map, there is a room with cages that contain a megaarmor and a soul sphere. Head south from this room, then east, then press on the green wall to the north to get a box of rockets. (sector 333)
  3. At the southeast end with the red and blue switches, drop into the nukage to the east and open the wall with slime to get a computer area map and a medikit. (sector 763)
  4. At the blue-floored halls at the northwest end, take the east door and use the switch at the southwest corner to raise steps to the next door. Open it, then open the northeast wall where the stimpack is to find a teleporter to a backpack. (sector 784)
  5. At the northwest hall with brown floors, head west up the steps and then south. Open the wall where the health bonus is to find a teleporter to a soul sphere. (sector 797)
  6. At the west end, head northeast up the steps and behind the wall to the north. Flip the switch, enter the teleporter, then re-enter the teleporter to get to a ledge with a soul sphere. (sector 799)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 16, 2022.


Map data[edit]

Things 592
Vertices 3851*
Linedefs 4315
Sidedefs 6012
Sectors 839
* The vertex count without the effect of node building is 3417.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]