MAP19: Rise & Fall (Cleimos 2)

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Cleimos 2 maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.

MAP19: Rise & Fall is the nineteenth map of Cleimos 2. It was designed by Rand and Steven Phares.

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Walkthrough[edit]

Map of Rise & Fall
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Take the door northwest of the starting point and take the west set of steps. At the balcony, use the metal wall to find a green armor. (sector 318)
  2. In the area with two green towers, enter the left one and climb to the top. Press on the satyr face to get a chaingun. (sector 126)
  3. Pressing the satyr face in the previous secret opens up another one below. Drop down and head left for a soul sphere. (sector 136)
  4. From the satyr face mentioned above, jump to the north. From there, hug the north wall as you head right until you reach a switch. This switch opens up the middle portion of the north wall, allowing you to reach health bonuses, a box of shotgun shells, and a box of ammo. (sector 105)
  5. From the switch in Secret #4, jump south to the second tower and open the wall with the satyr face to collect a box of ammo. (sector 353)
  6. Opening the wall with the satyr face above will open another wall below. Jump down and collect the red key. (sector 369)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 07:50 vdgg 2011-01-11 cl19-750.lmp
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

This information was last verified in its entirety on January 21, 2018.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 137)
  2. facing north. (thing 138)
  3. facing south. (thing 139)
  4. facing south. (thing 140)
  5. facing north. (thing 484)
  6. facing north. (thing 485)
  7. facing east. (thing 486)
  8. facing south. (thing 487)

Statistics[edit]

Map data[edit]

Things 503
Vertices 2066*
Linedefs 2244
Sidedefs 1472
Sectors 396
* The vertex count without the effect of node building is 1799.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]