MAP19: Roadian (Mass Extinction)

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Mass Extinction maps
Episode 1: Devonian

01 02 03 04 05 06 07

Episode 2: Carboniferous

08 09 10 11 12 13 14

Episode 3: Permian
Episode 4: Triassic

24 25 26 27 28 29 30

Secret levels

31 32

This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
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MAP19: Roadian is the nineteenth map of Mass Extinction. It was designed by Nicolás Monti and uses the music track "Botpack #9," originally composed by Michiel van den Bos for Unreal Tournament, sequenced to MIDI by KDS. The par time defined in MAPINFO is 1:15.

Walkthrough[edit]

Map of Roadian
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Grabbing the yellow key lowers the platform as well as the north wall. The northwest platform above the blood here counts as a secret, and you need to straferun to get the health bonus on it. You then need to straferun back. Note that there is no way out if you fall into the blood. (sector 118)
  2. In the round room at the south end, use the left terminal, then leave to the south and head northeast to a secret room. Ride the lift and jump north to get a soul sphere. (sector 123)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing west. (thing 63)
  2. facing south. (thing 64)
  3. facing north. (thing 65)
  4. facing north. (thing 66)
  5. facing east. (thing 67)
  6. facing east. (thing 68)
  7. facing west. (thing 69)
  8. facing west. (thing 70)

Statistics[edit]

Map data[edit]

Things 226
Vertices 1050*
Linedefs 1006
Sidedefs 1514
Sectors 142
* The vertex count without the effect of node building is 838.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]