MAP19: Temple of the Waterfall (NeoDoom)
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NeoDoom maps 12-20 |
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This level occupies the map slot MAP19. For other maps which occupy this slot, see Category:MAP19.
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MAP19: Temple of the Waterfall is the nineteenth map of NeoDoom. It was designed by Daniel Lemos, who also composed its untitled music track. The par time defined in MAPINFO is 3:30.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head to the southwest part of the main area and fall in the hole on the west side to find a helper marine, energy cells, and an energy fusion gun. (sector 122)
- Climb the pyramid, then get off at the highest level to the south. Lower the east wall as soon as you do to find a magic bag. (sector 173)
- At the northeast end, go through the central waterfall to find an immortality chalice. (sector 87)
- At the northeast end, go through the north waterfall to find a passage to a freezer gun and a power charge. (sector 119)
- In the cave with the blue crux, head northeast to find a helper marine and a computer area map. (sector 111)
- After getting the blue crux, return to Secret #1 and use the crux symbol on the north wall to find a hidden passage with profane spirits, adrenaline, a blue visor, a backpack, a health upgrade charge, and a hanging marine. (sector 136)
- Kill the hanging marine, then enter the northwest cave in the main area to find the northeast door open, with boxes of rockets, reactor batteries, and a star orb. (sector 143)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 14, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing east. (thing 310)
- facing east. (thing 311)
- facing north-east. (thing 312)
- facing west. (thing 313)
- facing west. (thing 314)
- facing south. (thing 316)
- facing north-east. (thing 317)
- facing west. (thing 341)
Statistics[edit]
Map data[edit]
Things | 389 |
Vertices | 986* |
Linedefs | 990 |
Sidedefs | 1498 |
Sectors | 181 |
Things[edit]
This level contains the following numbers of things per skill level:
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